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Re: D -Day
Posted: Sun Jul 31, 2011 4:57 pm
by bobo-claus
I agree. As much as it appears to look like dod_strand, it IS different. Different objections and all...I know, I've played it before.
Re: D -Day
Posted: Mon Sep 05, 2011 10:59 am
by ChickenBong
this map is cool...We nead to try it out ..Hopefully its better then strand and i love strand....thumbs up
Re: D -Day
Posted: Tue Sep 06, 2011 9:23 am
by TheEmgee
Excellent choice.... I haven't played this map in years... I'm glad we are adding new maps to the rotation.
Re: D -Day
Posted: Tue Sep 13, 2011 10:06 am
by bavarianmonkey
Played it yesterday, pretty decent map.
Though there were a ton of allied bitch campers that were prone in the boats and water throughout the entire round.
Axis team is doomed everytime if allies ever have a rushing team.
Re: D -Day
Posted: Tue Sep 13, 2011 10:08 am
by Mongo
I like it. It puts more pressure on the axis. No need for allies to camp the beach as much. Easier for them to advance. Good map.
Re: D -Day
Posted: Tue Sep 13, 2011 10:13 am
by bavarianmonkey
Mongo wrote:I like it. It puts more pressure on the axis. No need for allies to camp the beach as much. Easier for them to advance. Good map.
haha tell that to Truffle Shuffle and Tin Solider that spent the entire round prone inside their boat and in the water.
Re: D -Day
Posted: Tue Sep 13, 2011 7:44 pm
by Frostbite
yeah, fun map and good to play, but I was stuck on the team with truffle and tin and it sucked being one of the few allies that tried to move up. It's def easier if you have a moving team, but sucks balls if you have a bunch of bitch campers